Chris on June 28, 2009 at 8:18 pm

Starting a blog…

no seriously

It really should be a design blog, but itll undoubtably turn into some kind of rant archive.  Give it time


Had an idea for a quick & simple architectural visualisation.  Three identical, basic buildings and a whole load of render layers.offices


I originally modelled this over a weekend before giving a lecture in ‘mechanical’ UV mapping.  A nice mix of right angles and curves made it a great demo.

Sontaran Battlecruiser

sont_rend sontaranbattlecruiser

As a freelance 3D Artist I have worked with a variety of clients including museums, IT firms, defence contractors, engineering & aircraft companies and universities.  I have worked both individually and as part of a team, on a range of projects.

In addition to this I have given specialist lectures on advanced 3D techniques at Staffordshire University.

Avro 504


Virtual Etruria

Virtual Etruria is part of ‘Digital Wedgwood’, the Wedgwood Museum’s 3D recreation of Josiah Wedgwood’s now lost factory at Etruria, Stoke-on-Trent.

Working through Staffordshire University the team produced fly-overs & walk-throughs of the Etruria site, based on achieve material such as photography and site maps.

The environment was to be modelled and rendered as authentically as possible. This posed one of the principal challenges as the historical site changed substantially over its 180 year operation and only a single building from the site remains today.

There were structural changes, changes in landscape and inconsistent/unavailable reference material. In most cases, no guide as the location of photos and illustrations, made the first stage of reconstructing the site largely investigative, attempting to align images to locations on a rough out ‘monopoly board’ 3D model derived from aerial illustrations.

The 3D walk-through is a continuous animation, punctuated by preset ‘destinations’ along 17 routes.

Virtual Etruria is an exhibit at The Wedgwood Museum, Barlaston, Stoke-on-Trent.

Lego 40K

I originally modelled a Lego Man for a UV lecture as a demonstration of a kind of half way point between hard surface mapping and organic surface mapping.

legomanHow this got turned into 40k I don’t know…