Tag Archive: 3D

Another print for my collection…

My Professor Clever Alien model, printed on the PROJET 660 PRO.

See the original model: Professor Clever Alien

Skyrim Character 3D Print

Reference

Sculpt

camulus_model

Print

Comparison

Reference, 3D model and 3d print

Professor Clever Alien

Professor Clever Alien is a 3D cartoon based on a character sketch that I originally developed for a healthy eating campaign.

Update 01/2017:

Got him 3D printed on a PROJET 660 PRO.

More photos here.

Character Emotions

Maya (mental ray)

characteremotions_mr

UT3

Character Emotions (ut3)

Landship

MSc Practical Assignment

The Mechanical Modelling module required us to visit a museum and take reference photos of a vehicle . Using the gathered¬†reference we had to design and model both a vehicle form that could transform into an alternative robot mode, in the ‘Transformers’ style with the final model being able to transform within Unreal Tournament 3.

I selected a WW1 British Tank or ‘Landship’, and had a trip to The Museum of Lincolnshire Life in Lincoln to take reference shots of one of the few surviving today.

Original Series Megatron

Original Series Megatron

The ‘robot’ form is based in the¬†Decepticon characters in the original animated series of Transformers, specifically the character ‘Megatron’.¬† Additionally he is embellished with elements from WW1 artifacts and a ludicrous Kitchener-esc Mustache.

High Resolution Model

Low Poly Renders

Transformation Video

Camulus

camnohelm

The result of my first attempts at sculpting in Mudbox.¬† As a Maya user I found it very intuitive, the controls are practically identical.¬† Similarly, the hair was done with Joe Alter‘s “Shave & Haircut” as a play around.¬† Certainly far better than any of Alias’s own hair/fur solutions. Quite easy to get to grips with and a fairly good system for controlling the hair follicles, if still a bit unwieldy at times.

Spa Reception

spadesk

Cylons

Outline

The CGI in the new series of Battlestar Galactica is absolutely stunning… except for the Cylons! The new Cylons are extremely bland and completely lack what made the originals so awesome.¬† Naturally I had to have a go myself

Challenge

One unique element to this piece was working out a way of rendering the bright lens flares glimmering off their chrome armor.¬† I needed a solution other than Photoshop fakery as this was originally an animated sequence and therefore would require a more procedural solution. I achieved the effect not through the native Maya solution of camera lens’ but through a modified specular render pass.

Reference

Maya Model

Vizor Animation

output_YXQxpB

Final Render

Enterprise

I originally modelled this over a weekend before giving a lecture in ‘mechanical’ UV mapping.¬† A nice mix of right angles and curves made it a great demo.