Tag Archive: warhammer

40K Space Marine Stronghold

Outline

For this project we were asked to create a UDK environment made up of a small number of modular elements.

12 Elements

In Game Screenshots

Camulus

camnohelm

The result of my first attempts at sculpting in Mudbox.  As a Maya user I found it very intuitive, the controls are practically identical.  Similarly, the hair was done with Joe Alter‘s “Shave & Haircut” as a play around.  Certainly far better than any of Alias’s own hair/fur solutions. Quite easy to get to grips with and a fairly good system for controlling the hair follicles, if still a bit unwieldy at times.

Lego 40K

I originally modelled a Lego Man for a UV lecture as a demonstration of a kind of half way point between hard surface mapping and organic surface mapping.

legomanHow this got turned into 40k I don’t know…